J'ai reçu aujourd'hui un message de Conlan Rios dont je vous fais un résumé succinct (son texte en anglais est en dessous):
Il doit pouvoir commencer le développement de CH:ODG début février.
Je lui ai proposé de standardiser les règles de Croisades - car il n'y a pas (encore) de Magna Carta en anglais. Je pense que les règles avec bâtiment, voire de Siège, feront l'objet d'une extension, à moins qu'il ne réussisse à tout coder en une seule fois.
Il a déjà fait des tests et le lok devrait être impressionnant (mais je n'ai encore rien vu).
Il se propose de mettre à notre disposition des nouvelles fonctionnalités toutes les semaines pour qu'on les teste.
Sympa, non ?
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Just checking in to say that my current project is coming close to an end and should be done around early February. Recently I've been brainstorming ideas about the Cry Havoc game and I'm starting to get a pretty good idea of what it'll look like. I'll be using the rules at your site:
http://www.cryhavocfan.org/eng/suite/cr ... chgame.htm
Is that a good version or is there a newer and better version I should be use? Also if you could start getting a list of rules that are absolutely necessary and some that (if had to) could be dropped, that would be helpful. I really want this game to satisfy all Cry Havoc gamers! It should also be much easier to run and update. It will not have online play unfortunately but you will be able to play 2 player on the same computer like in SB:ODG or against the computer. I've made a few concept screenshots and you will not believe how good this is gonna look! I'm going to really try and get this as professional looking as possible. Once I start the game, my goal is to try and have a new feature each week and have it available on the forum so people can playtest it as the game progresses.