Oct 31, 2025 | 
					
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					Our friend Erwann Griffon created
					2 
					scenarios for OPPIDUM which can be downloaded for free. | 
				
				
					
					  
					Sep 28, 2025 | 
					
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					A big month for the production of new Lorica Segmentata 
					characters, with no less than 18 of them! I needed 2 slides 
					to show them all:
					
					Slide 1 -
					
					Slide 2. Only 7 unique characters left. It should be 
					done in the next month. After that, I will start the 
					variants for each of these characters, but this should go 
					much faster. | 
				
				
					
					  
					Aug 31, 2025 | 
					
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					The design of the characters for
					Lorica Segmentata 
					is progressing, although at a slow pace. Already 59 unique 
					characters created, but still 26 to go! I know publish a 
					monthly recap of the new characters, although you can check 
					each of them individually in the game's page. Below the 
					links to the most recent creations: -
					
					April -
					
					May -
					
					June -
					
					July -
					
					August | 
				
				
					
					  
					Aug 29, 2025 | 
					
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					To our US customers: Our shipments to the US are currently 
					suspended until we figure out how to pay the new tariffs on 
					our products. Remember that you can still buy our products 
					in the US from our reseller
					
					Noble Knight Game.  | 
				
				
					
					  
					Mar 8, 2025 | 
					
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					Good news never comes alone, we are very happy to announce 
					our next game: 
					LORICA SEGMENTATA, named after the plate armor of the 
					Roman legionaries under the Empire. It will be an expansion 
					for OPPIDUM. The first 2 months of pre-marketing of this 
					game have been very good, which makes us confident in the 
					reception of a sequel. We think we will be able to market 
					the game in the summer of 2026.  | 
				
				
					
					  
					Mar 7, 2025 | 
					
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					Here we go! The
					
					OPPIDUM boxes have finally arrived. They are superb and 
					we are starting the preparation of the shipments this 
					weekend.  | 
				
				
					
					  
					Mar 5, 2025 | 
					
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					The availability of OPPIDUM has been a long saga with many 
					twists and turns! The new strong cardboard boxes (similar to 
					Sherwood's but the size of the Cry Havoc / Norman Saga 
					boxes) are finally arriving on Friday and we should start 
					deliveries early next week!  | 
				
				
					
					  
					Nov 20, 2024 | 
					
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					I took advantage of the calm before the storm that will be 
					the marketing of OPPIDUM to refresh this Cry Havoc Fan 
					website in English (after having done it for Spanish, 
					Italian and French, and waiting to do German and Ukrainian, 
					while having created a Polish version!). This site was 
					created more than 20 years ago with tools that are no longer 
					supported (Microsoft Frontage and Impressions for those in 
					the know) and is no longer adapted to what visitors expect, 
					especially compatibility with phone screens). But there is 
					so much content that any attempt to transfer it to a modern 
					platform would be a very long and tedious project without 
					the result being much better, so I do not favor this 
					solution. We have already transferred the Shop because it 
					was essential, but the rest, which are mostly presentation 
					pages, will remain as is as long as I can update the site 
					(i.e. by modifying the HTML code!).  | 
				
				
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					First important change: the terminology. When the site was 
					created in the early 2000s, I only made expansions with 
					maps, rules and scenarios. And so that is the name I used 
					for the section dealing with my productions, keeping the 
					name Series for the original games. After 6 (and soon 7) 
					boxed games, it was time to find another name. So I renamed 
					the 2 sections according to their release dates:  - 
					"1981-1994" for Standard Games and Eurogames games,  - 
					and "Since 2004" for what was created in the last 20 years.  | 
				
				
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					The biggest problem I wanted to solve was the inconsistent 
					navigation from one page to another. These operations being 
					long and tedious, I often only updated the most viewed pages 
					while leaving others aside. This time, no more excuses and 
					all pages now have a unified navigation.  | 
				
				
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					I also put in a new Archives section for pages that are no 
					longer current or that are no longer maintained like the
					Price Monitoring or the
					Fan Locator. More than 15 years 
					ago, when my time was not dedicated to the creation of 
					complete games, I had more time for these repetitive tasks, 
					but that is a bygone era.  | 
				
				
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					I quickly updated most of the pages to be sure that the 
					content remained valid.  | 
				
				
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					The only additions are a description of my technique for 
					creating maps 
					and counters, 
					because I have evolved a lot over the last ten years.  | 
				
				
					
					  
					Oct 28 2024 | 
					
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					Availability updates: - Good news, we just received the 
					counter sheet for Diex Aïe 2. So the game is available again 
					in all its variants. - Bad news, OPPIDUM won't be 
					released by the end of the year. We have selected a new 
					printer for the box, which will be sturdy like the one we 
					used for Sherwood (that's the good news). But his production 
					schedule is full until the end of the year and as we are a 
					new customer, we basically have to wait at the end of the 
					line. We are still waiting for a confirmation, but with 
					production in January, we won't be able to ship the finished 
					product until February. We will be opening the pre-orders in 
					November. | 
				
				
					
					  
					Oct 22, 2024 | 
					
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					While we finish the fastidious (yet critical) proofreading 
					of all the elements of the game, I designed
					3 
					additional Oppidum maps which can be assembled with the 
					Oppidum 1 map included in the boxed game to form a large 
					Celtic city. The 3 maps will be sold separately with a small 
					booklet including 2 scenarios.   | 
				
				
					
					  
					Sep 25, 2024 | 
					
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					Good news if you were looking to buy
					Diex Aîe 2 
					which has been unavailable since the beginning of the year 
					as we ran out of counters. The game should be bak in stock 
					by mid-October. And it will feature the 2 Saxon thegn 
					counters which had been forgotten when we changed the format 
					of the counter sheets a few years back.   | 
				
				
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					And if you already own Diex Aïe (1 or 2) and want these 
					counters, here is
					a 
					high-resolution PDF file which you can print at home and 
					glue on thick cardboard to play with them.  | 
				
				
					
					  
					Sep 20, 2024 | 
					
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					We just finalized the
					
					artwork for the OPPIDUM box! | 
				
				
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					And below a quick FAQ for OPPIDUM:  - When will 
					it be released? We are working diligently to have 
					it on the shelves for the Holiday season at the end of the 
					year.  - What will be the price? Still 
					unknown as we wait for the total cost from our various print 
					shops, but based on the abundant contents, I anticipate a 
					price similar to Guiscard 2.  - When will I be 
					able to pre-order? When we will know the price (see 
					above) and will be sure of the availability date, so 
					typically one month max before release.  - Will 
					it come in a sturdy box (like SHERWOOD) or a flimsy one 
					(like the other games)? Sturdy, but with the big 
					size of the other games: The best of both worlds! The only 
					drawback is that the weight will be higher (which might mean 
					higher shipping costs due to the mailing thresholds). I 
					anticipate the weight to be 1.25 Kg without trays and 1.4 Kg 
					with trays.  - Will it come with trays? 
					Still to be defined... Trays add both cost and weight, so 
					it's always a difficult balance between affordability and 
					convenience (not to mention availability when we run out of 
					trays, as happened these last 2 months).  - Will 
					you need additional maps to play the scenarios? No, 
					all 16 scenarios can be played with the 6 maps included in 
					the box. - Will there be additional maps to play 
					with the game? Yes, I already previewed the
					
					Oppidum 2 map to this group, which will be released at 
					the same time as the boxed game. The idea is to have 2 more 
					Oppidum maps to be able to have a massive, fortified town 
					made of 4 maps at a later stage.  - Will there be 
					extensions to OPPIDUM? If the game is commercially 
					successful, very likely. Remember that the scenarios only 
					cover the Gallic Wars. So Teutoburg Forest is not covered 
					(sorry Germany), nor Boudicca and the conquest of Britain 
					(sorry the UK), nor the civil war (sorry Italy), nor... etc. 
					The main reason is that the Roman legionaries in the game 
					are all shown wearing the Roman Republic mail shirt (known 
					as Lorica Hamata) and not yet the Imperial plate armour 
					known as Lorica Segmentata. So, I need to come up with more 
					counters for this. I envision one boxed game covering the 
					period 50 BC-75 CE with new scenarios, and the ability to 
					use maps from the other games as well (like the Village of 
					Outremer map to simulate an insurrection during the Jewish 
					Revolt of 66-73 CE). - Will there be a campaign 
					game? Not at this time, as the concept of a 
					campaign game to generate tactical encounters the way it's 
					been done with the other games of the Norman Saga can't 
					really be adapted to Ancient Times, where armies were much 
					more structured than during the Middle Ages. | 
				
				
					
					  
					May 6, 2024 | 
					
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					Somebody reminded me that the
					
					High Resolution counters for the Dragon-Noir-1's Creatures 
					(Dark Blades creatures) were missing. I had the counters 
					from Dark Blades, so I created a quick sheet to make them 
					available. Note that Lucifer and the Living Deads are not at 
					the same quality level: These ones were adiitions in Dragon 
					Noir 1 and I don't have a copy of them. If somebody have 
					them, please forward to me and I will update the file.  | 
				
				
					
					  
					Apr 10, 2024 | 
					
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					It's a wrap: The last OPPIDUM countersheet (the 
					back of the German counters) is now completed! It took 
					me 16 months to design these 3 countersheets, quite an 
					endeavor. I will now be able to focus on the simpler stuff: 
					Historical background, character descriptions, scenarios, 
					rules and many other things. | 
				
				
					
					  
					Mar 20, 2024 | 
					
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					Done with the
					
					Celt counter sheet! The last one will not be completed 
					by the end of the month as I will be on vacation next week, 
					but it will definitely be for early April. The end of the 
					tunnel is near! | 
				
				
					
					  
					Mar 13, 2024 | 
					
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					The
					
					Roman counter sheet for OPPIDUM is now completed. The 
					other 2 should be finished by the end of the month. | 
				
				
					
					  
					Feb 12, 2024 | 
					
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					The Stun variants of the
					
					counters for OPPIDUM are now completed. Drawing the 
					various tartan clothes added a definite level of difficulty 
					but I believe it was worth it. The Wounded and Dead variants 
					should go faster and I expect to be finished by the end of 
					March.  |