| My initial goal with this site
was to
make all the materials I have been creating for the last 10 years
available to the entire Cry Havoc community. The new site is even
more ambitious, as I would like to provide all the pieces created
for the entire Cry Havoc series. It may take some time...
My love affair with Cry Havoc...
I discovered the game through an
awesome article written in
the magazine Casus Belli back in 1983. This article had actually
created a huge enthusiasm among the French wargamer audience. It's
probably the reason why the French had been so creative to expand
the game over the following 10 years. As far as I'm concerned, I
bought the first 2 games (Cry Havoc and Siege) just one month later
during a trip to Paris (at that time, the Standard Game edition with
a simple type written translation into French could only be found in
one shop in Paris - I live in the South East of France in Grenoble).
I started to write a booklet of rules for tournaments based on the
life of William the Marshall. It has never been published but I
still have a paper copy of it.
I then had to wait 4 years to buy Croisades back in 1987 with its
2 sequels (the Castle and City extensions). Frankly speaking, the
strategic game never got my endorsement: it was too complex and with
very limited gameplay. I almost only played the tactical game with
its revised, deeper rules that really rocked. As this period is one
of my favorites, I started to design new characters to represent
historical figures like Renaud de Chatillon, Onfroy de Toron;
Saracens, camel-mounted Arabs
and more. I also hand-drew a very nice "Caravanserai"
map.
Vikings was still 5 years down the road but was really worth the
wait : the ship rules and outstanding coastal maps deserved two
thumbs up. In the following year, I wrote the
Montjoie rule booklet and
Robin Hood campaign (1993). I then published the Byzance medieval
ship rules. I hand-drew 3 large
medieval boats and created a
Fortified Harbor extension compatible with the Fortified City,
to replace the Eurogames' official one that was never released. I
also wrote a few additional rules for Viking ships with a scenario
that were never published and started a series of 10 ship-based
scenarios with historical background that was never completed. At
that time, we were in 1996 and after 13 years of playing almost
exclusively the Cry Havoc games, I switched to PC games with Lords
of The Realm II. Just like anybody, I played the Age of Empires/Age
of Kings series (but by-passed Age of Mythology). Over the last years, I've been a die-hard fan of Medieval: Total War
(versions I and II).
Interesting enough, I uncovered my old Cry Havoc boxes for the
first time since 1996 in November 2003 to show them to my (then) 11-year old
son: he insisted to use the maps for his Warhammer and Lord of The
Rings figures but I refused: I still love this game and doesn't want
him to destroy them...
Other interests As you may have guessed, I'm a
die-hard find of medieval times, and used to be the president of a
local association that recreated disappeared Alpine castles from
accounts of the 14th century through detailed scale models. You can
check the English section of our
web site with numerous pictures. |