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The Norman Saga
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The Game |
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DIEX AÏE ("God helps" in Latin, the warcry of the Duke of
Normandy) is set in England just after the battle of
Hastings in the second half of the 11th Century. It depicts
the numerous fights that Saxons fought to resist the "Norman
Yoke". DIEX AÏE introduces a campaign game:
It is used to generate tactical scenarios which are played on the standard maps of the series.
DIEX AÏE is the first companion game to the popular
GUISCARD game. Like
this one, DIEX AÏE is a complete boxed game with counters, maps, rules,
scenarios and playsheets.
Box Contents:
>
(3)
full-color tactical maps, giving a possibility of many different
terrains;
>
(2) sheets of overlays with Saxon
buildings;
>
(1) A3 sheet of tactical counters printed in full color;
> (2) full-color A3 campaign maps ;
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(2) A5 sheets of
strategic counters;
> (1) 40-page rule booklet;
> (1) 36-page booklet
including the historical
background, a guide to the playing pieces and both strategic
and tactical scenarios;
> (6) play sheets for
handy reference;
> (1) 10-sided die.
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Back in stock!
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The Characters |
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The 3
playable factions are displayed through counters using the Outremer/Croisades
format. A 3-letter marking system will enable easy
differentiation of the various playing pieces on the
maps. Counters are available on one large-size sheet
using the standard Cry Havoc form factor (approx. 30cm x
40cm):
> Diex
Aïe countersheet (Recto
-
Verso) Note: Click on the counters below to see the
various stances of each character (wounded, on foot, stun or
dead).
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The Maps |
The game includes
3 maps. The Motte & Bailey map displays a wooden tower on top
of a motte, overlooking a small bailey with buildings and
surrounded by a wooden palisade and moat. The
Woodbridge is compatible with
The River
map and the open space is designed to position buildings to
simulate a small village. The Ditch has a marshy bottom and
is a challenging obstacle for cavalry to cross.

> The Motte & Bailey |
> A2
(60cm x 40cm) |

> The Woodbridge |
> A2
(60cm x 40cm) |

> The Ditch |
> A2
(60cm x 40cm) |
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The Overlays |

> The Great
Saxon Hall |
> A4
(21cm x 30cm)
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The Saxon houses |
> A4
(21cm x 30cm)
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Below are a few examples of map combinations:

> Woodbridge with the
Great Hall |
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In this configuration, the Great Hall is
located between the motte and the bridge.
Other buildings (yet to be designed) will
form a small village protected by the
castle. On the other side, the ditch
provides a good protection to the motte &
bailey. |
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In this one, the bridge is perfectly aligned
with the entrance of the bailey. The open
space between the river and the ditch is the
perfect ground for cavalry charges. |
Campaign Counters |
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All the campaign counters (as well as numerous tactical
markers) are mounted on 2 small A5 sheets (about 20cm x
15cm) :
> Sheet
1 -
Sheet 2 |
Normans |
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Saxons |
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> Leaders
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> Combat group
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> Cavalry group
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> Leaders
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> Combat group
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> Cavalry group
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Scots |
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Vikings |
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> Leaders |
> Combat group |
> Cavalry group |
> Leaders
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> Combat group |
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Mercenaries |
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Other Counters |
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> Combat group |
> Cavalry group |
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> Supply trains |
> Motte |
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Campaign Maps |
Two campaign maps are designed to play several scenarios.
These maps use hexes which are the same size as those of the
tactical maps. |
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> A3
(40cm x 30cm) |
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> A3
(40cm x 30cm) |
> Yorkshire |
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> Kent |
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The Rules |
The tactical rules are similar to those of Guiscard, with
only a few enhancements and clarifications. The Campaign
game uses brand new rules, intended to generate battles
which are resolved on the tactical maps. |
Rulebook
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PDF
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Rulebook v1.2 - 3,330 Kb |
Play sheets - Tactical game
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JPG
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Terrain Sheet
- 575 Kb
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Fire and Combat Sheet
- 616 Kb
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Siege Record Sheet
- 955 kB |
Play sheets - Campaign game
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JPG
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Terrain Sheet & Tables - 629 Kb
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Campaign game Worksheet - 482 Kb
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Headcount Worksheet - 481 Kb |
Historical Background & Scenarios |
PDF
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History & Scenarios V1.2
- 5,050 Kb |
Scenario Balancing Utility:
This Excel tool will help you build balanced scenarios
using the Purchase Table included in the Scenario booklet.
All the characteristics of the various DIEX AIE characters
are also included in various tabs. |
ZIP (Excel)
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Scenario Balancing
Utility - 38 Kb |
Vassal (on-line game) |
> The tactical
module includes all the counters, overlays and
maps of the game (as well as those of
GUISCARD).
Additional maps were added to let you play all the scenarios
included with these 2 games.
The user interface
boasts several neat functions, like the ability to move a
belfry (overlay) with characters on it as one single piece,
or manage several levels (a character under a hoarding for
instance).
> The campaign module lets you play with the
convenience of being able to stop and resume the game at
any time, hence getting rid of the hassle to keep the
boardgame deployed on a table for an extended time between
two tactical games. Counter and settlement management is
also vastly simplified as a simple right-click let you
access all the parameters and edit them at any time during
the game. Default values for the settlements are already
preset for faster setup time.
To play these modules, you must first
download and install the Java software as well as the
Vassal
engine. |
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ZIP
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Norman Saga Tactical Module v2.0 - 43.2 Mb Sep 29, 2015
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Diex Aïe Campaign Module v1.0 - 3.3 Mb
Jan 26, 2016 |
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