Oct 28 2024 |
|
Availability updates: - Good news, we just received the
counter sheet for Diex Aïe 2. So the game is available again
in all its variants. - Bad news, OPPIDUM won't be
released by the end of the year. We have selected a new
printer for the box, which will be sturdy like the one we
used for Sherwood (that's the good news). But his production
schedule is full until the end of the year and as we are a
new customer, we basically have to wait at the end of the
line. We are still waiting for a confirmation, but with
production in January, we won't be able to ship the finished
product until February. We will be opening the pre-orders in
November. |
Oct 22, 2024 |
 |
While we finish the fastidious (yet critical) proofreading
of all the elements of the game, I designed
3
additional Oppidum maps which can be assembled with the
Oppidum 1 map included in the boxed game to form a large
Celtic city. The 3 maps will be sold separately with a small
booklet including 2 scenarios. |
Sep 25, 2024 |
|
Good news if you were looking to buy
Diex Aîe 2
which has been unavailable since the beginning of the year
as we ran out of counters. The game should be bak in stock
by mid-October. And it will feature the 2 Saxon thegn
counters which had been forgotten when we changed the format
of the counter sheets a few years back. |
|
|
And if you already own Diex Aïe (1 or 2) and want these
counters, here is
a
high-resolution PDF file which you can print at home and
glue on thick cardboard to play with them. |
Sep 20, 2024 |
 |
We just finalized the
artwork for the OPPIDUM box! |
|
 |
And below a quick FAQ for OPPIDUM: - When will
it be released? We are working diligently to have
it on the shelves for the Holiday season at the end of the
year. - What will be the price? Still
unknown as we wait for the total cost from our various print
shops, but based on the abundant contents, I anticipate a
price similar to Guiscard 2. - When will I be
able to pre-order? When we will know the price (see
above) and will be sure of the availability date, so
typically one month max before release. - Will
it come in a sturdy box (like SHERWOOD) or a flimsy one
(like the other games)? Sturdy, but with the big
size of the other games: The best of both worlds! The only
drawback is that the weight will be higher (which might mean
higher shipping costs due to the mailing thresholds). I
anticipate the weight to be 1.25 Kg without trays and 1.4 Kg
with trays. - Will it come with trays?
Still to be defined... Trays add both cost and weight, so
it's always a difficult balance between affordability and
convenience (not to mention availability when we run out of
trays, as happened these last 2 months). - Will
you need additional maps to play the scenarios? No,
all 16 scenarios can be played with the 6 maps included in
the box. - Will there be additional maps to play
with the game? Yes, I already previewed the
Oppidum 2 map to this group, which will be released at
the same time as the boxed game. The idea is to have 2 more
Oppidum maps to be able to have a massive, fortified town
made of 4 maps at a later stage. - Will there be
extensions to OPPIDUM? If the game is commercially
successful, very likely. Remember that the scenarios only
cover the Gallic Wars. So Teutoburg Forest is not covered
(sorry Germany), nor Boudicca and the conquest of Britain
(sorry the UK), nor the civil war (sorry Italy), nor... etc.
The main reason is that the Roman legionaries in the game
are all shown wearing the Roman Republic mail shirt (known
as Lorica Hamata) and not yet the Imperial plate armour
known as Lorica Segmentata. So, I need to come up with more
counters for this. I envision one boxed game covering the
period 50 BC-75 CE with new scenarios, and the ability to
use maps from the other games as well (like the Village of
Outremer map to simulate an insurrection during the Jewish
Revolt of 66-73 CE). - Will there be a campaign
game? Not at this time, as the concept of a
campaign game to generate tactical encounters the way it's
been done with the other games of the Norman Saga can't
really be adapted to Ancient Times, where armies were much
more structured than during the Middle Ages. . |
May 6, 2024 |
|
Somebody reminded me that the
High Resolution counters for the Dragon-Noir-1's Creatures
. Dark Blades creatures were missing. I had the counters
from Dark Blades, so I created a quick sheet to make them
available. Note that Lucifer and the Living Deads are not at
the sa,e quality level: These ones were adiitions in Dragon
Noir 1 and I don't have a copy of them. If somebody have
them, please forward to me and I will update the file. |
Apr 10, 2024 |
 |
It's a wrap: The last OPPIDUM countersheet (the
back of the German counters) is now completed! It took
me 16 months to design these 3 countersheets, quite an
endeavor. I will now be able to focus on the simpler stuff:
Historical background, character descriptions, scenarios,
rules and many other things. |
Mar 20, 2024 |
|
Done with the
Celt counter sheet! The last one will not be completed
by the end of the month as I will be on vacation next week,
but it will definitely be for early April. The end of the
tunnel is near! |
Mar 13, 2024 |
 |
The
Roman counter sheet for OPPIDUM is now completed. The
other 2 should be finished by the end of the month. |
Feb 12, 2024 |
|
The Stun variants of the
counters for OPPIDUM are now completed. Drawing the
various tartan clothes added a definite level of difficulty
but I believe it was worth it. The Wounded and Dead variants
should go faster and I expect to be finished by the end of
March. |
Oct 29, 2023 |
 |
The
Roman countersheet with all the characters in good
health is now completed. It took a long time as
5 totally new classes of characters had to be designed,
and still a lot of
highly decorated shields. |
Oct 12, 2023 |
|
Both countersheets for
Celts and
Germanic Tribes now include all the variants of the
various characters in good health. This led to the creation
of a lot of highly decorated shields, the
Celtic ones being one step over the
Germanic ones. |
Oct 4, 2023 |
 |
The countersheets for
OPPIDUM are
progressing nicely. with 57 different characters
already created! Yet, there is still a lot of work; so it is
fair to postpone the release of the game until 2024 to make
sure the game will meet our quality standards. I may not
update the What's New section each time I post new
game components (which is about once a week), but the game
page is always up to date. |
Aug 31, 2023 |
|
First
3 additional scénarios for SHERWOOD as a free download,
designed by Grisznak. |
Aug 11, 2023 |
 |
Oleg Hudiakov designed a gorgeous
VASSAL module for SHERWOOD that is available as a free
download if you want to play with a remote opponent or
simply test the game before purchasing it. |
Jul 7, 2023 |
|
The 5
maps for OPPIDUM are completed. They feature 2 sections
of the fortifications built by Caesar at Alesia against the
Gauls which can be assembled in various ways, giving the
possibility to simulate 2 simultaneous attacks on both
sides. Another map shows a section of a Celtic Opppidum. It
could be completed later on with 3 additional maps to
represent an entire oppidum. The River Bank map can be used
to simulate either a river bank or an ocean shore. It is
compatible with the various coastal maps of the series. The
Ridge map is a fairly open terrain which can be used for any
scenario. |
Jun 6, 2023 |
 |
The link to The
'Tonlieu' map had been broken for many years. A fan sent
me the original file which is now available for download
again. |
|
 |
The countersheets for
OPPIDUM are
progressing nicely. with 57 different characters
already created! Yet, there is still a lot of work; so it is
fair to postpone the release of the game until 2024 to make
sure the game will meet our quality standards. I may not
update the What's New section each time I post new
game components (which is about once a week), but the game
page is always up to date. |
Feb 5, 2023 |
|
The OPPIDUM
page is now fully integrated with the website. |
|
|
A big piece is now completed: The
Celtic War Chariot! With
its 2 ponies (which only occupy one hex together) and its
2 passengers, the simplest thing was to make a 1-hex chariot
with the charioteer on it, with the warrior stackable on top
of it. Historically, this chariot was used as a kind of battlefield
taxi and not as an ancestor of assault tanks. The warrior
hurled his javelins or spears at nearby enemies before
jumping from the chariot and fighting on foot, with the
ability to recall the chariot to flee the battle if
necessary. |
Jan 15, 2023 |
 |
Here is the announcement of our new project! OPPIDUM will be
a skirmish game set during Julius Caesar's Gallic Wars and
using the concept of games from the Cry Havoc series. It's
an exciting setup with colorful characters and many
different warrior classes: the Romans of course, but also
the Celts (whether Gauls or Britons) and Germanic tribes.
The maps will represent sections of Caesar's fortifications
at Alesia with both the Contravallation intended to prevent
the Gauls from fleeing their oppidum, and the
Circumvallation intended to prevent a relief army from
lifting the siege. But the game will also feature other
terrain like a shore, a river or open terrain for ambushes
and skirmishes. There will be Briton chariots and many other
characters. The
OPPIDUM webpage is now live (but not yet linked to other
pages) and you can discover the first characters and maps. |
Dec 18, 2022 |
|
Despite multiple proofreading sessions, the community
discovered already a few mistakes and typos in the SHERWOOD
booklet. An
erratum can be downloaded here. |
Dec 12, 2022 |
 |
The
booklet and the playsheet for SHERWOOD can now be
downloaded. |
Dec 1, 2022 |
|
SHERWOOD is now available and shipping! |
|
|
We started a Ukrainian version of this site a couple of days
before February 24, 2022 at the request of our reseller in
Kyiv,
not simple games. We obviously stopped everything after
th einvasion of the country, but Oleg recontacted us one
month ago to resume th eproject, as life carries on despite
the power and internet outages. He even has pre-orders for
SHERWOOD! So I spent the last 3 weeks putting this site in
place, also the Cyrilic alphabet is totally foreign to me. A
very interesting project indeed! And as a result, the first
boxes of SHERWOOD have been shipped to Ukrain, which is a
very symbolic gesture. |
|
|
We updated the Italian and German versions of the site, with
the help of Giorgio and Martin. Many thanks to both of them.
There are now dedicated pages for SHERWOOD, as well as
updates to the DIEX AIE and GUISCARD pages to reflect the
enhancements brought by their respective version 2. We would
like to do the same with the Spanish version, so if you are
a native Spanish speakers who would like to help, please
contact us. This will probably not take more than one hour
of your time. |
Nov 11, 2022 |
 |
The wait is coming to an end! We are starting to receive the
various components of SHERWOOD from the printers and we
should have everything by the end of the month. Shipments
will start immediately after. You can already
pre-order the game at a discounted rate in our Shoppe
and be among the first ones to receive it. |
Aug 28, 2022 |
|
We are very proud to share the final cover artwork for
SHERWOOD, by the famous illustrator Peter Dennis!
Peter was the original illustrator for the cover art and
counters of SIEGE, OUTREMER, VIKING RAIDERS, SAMURAI BLADES
& DARK BLADES. We are very fortunate that Peter accepted to
work on this project almost 40 years later, as this is a
great way to connect our recent productions with the
original series. Peter is known for his countless
contributions to military publications like the Ospreys
Men-At-Arms booklets. His last gig is the creation of
complete paper armies for wargaming. You can check his daily
production on his
Paperboys Facebook page.
A few years back, I
contacted Peter to get his feedback about his work on the
Cry Havoc series, but he made it clear that it was only a
commission work at the start of his career. Peter is now
semi-retired and no longer wants to do this type of work
anymore, but he made an exception for our project, as he is
a big fan of the Robin Hood’s legend. So, we’ve been lucky! |
Aug 15, 2022 |
 |
The GUISCARD 2 PDFs for the
Rule
and Scenario booklets have been upgraded with a better
resolution. |
|
 |
The countersheet for
SHERWOOD is now completed, which will secure the release
date of the game for the end of the year. |
June 3, 2021 |
|
You can now check the
first
draft of the rules for Sherwood, and add your comments
or suggestions for modifications. There will be 2 levels:
'Page' for young kids (3 pages only) and 'Squire' for
beginners (7 pages). |
|
|
We should be able to share the final cover box illustration
for Sherwood next month. And if you've been a fan of the Cry
Havoc series for a long time, you will be up for a big
surprise! We received the first drafts and it will be
gorgeous! |
|
|
The
counter sheet for Sherwood is proceeding slowly, but I
hope to complete it by the end of August. I got caught in
the trap of designing too many unique characters, and the
resulting workload for a single sheet is probably no
different than creating 3 or 4 sheets for another game where
I could generate 4 or 5 variants for each base character. |
February 26, 2022 |
 |
DIEX AÏE 2 is
finally available and shipping! An upgrade kit is also
available for those of you who already have the first
version of the game. |
|
 |
The design of counters for
SHERWOOD is
proceeding at a brisk page. A lot of villagers, peasants and
by-standers have already been created and you can check them
out in large format on the dedicated page for the game. |
January 10, 2022 |
|
Pre-orders for DIEX AÏE 2 are now open! The game will be
available in 2 versions: The
full box set for €61 (against a full price of €66 and
the
upgrade kit for those people who already own the first
version for €32 (against a full price of €36). The game is
expected to come back from the printer in February. |
|
|
Our next game,
SHERWOOD, will be specially designed for the younger
generation and will come with simpler rules. Maps and
counters will be fully compatible with the other games in
the series for more experienced players to leverage the
standard rules. Check-out the new page with already a lot of
counters and maps designed, including Robin Hood, Little
John, Friar Tuck, The Sheriff of Nottingham, Ivanohe and
many more. |
November 22, 2021 |
 |
It's this time of the year! Our Year-End promotion is now
active until December 31, 2021. You will get 10% discount on
any item you will buy in our Shoppe. Perfect timing if you
didn't get GUISCARD 2 or its upgrade kit if you already have
the original version. Use the Promo Code
CHF2021 to get the discount applied at check out.
Note that THE ANARCHY and the pack of 2 counter trays
are currently unavailable, but we expect to have them back
in stock in December. Should you place an order with one of
these 2 articles, we will only ship your complete order when
they will be available. |
|
 |
Leave us one or several feedback about our products in our
Shoppe until December 31 and you will be included in a
raffle. The winner will get a free copy of DIEX AÏE 2
when available at the beginning of 2022. |
October 23, 2021 |
|
The counter sheets for
DIEX AÏE 2 are now completed. We are finalizing the 2
booklets and testing the 4 new additional scenarios
featuring the Danes. |
June 27, 2021 |
 |
GUISCARD 2 is now available and released! We already started
shipments to ours resellers and first customers. The PDF of
the rules and scenarios can be
downloaded from the product page. |
|
 |
We are moving! Our new warehouse will allow for a more
efficient shipping process. But we will have to shut down
our
Shoppe from July 3 until July 22 to transfer everything.
Please place your orders by the end of June if you want to
receive your articles soon. |
June 3, 2021 |
|
We've been very busy recently putting together
the new Shoppe. We
are finally retiring our antiquated PHP-based interface for
a state-of-the-art platform that will greatly enhance your
customer experience. The Shoppe is now shared with the
productions of our publisher Historic-One. Just select
Wargames on top of the home page to access our products. |
|
|
3 new maps are now available in the new Shoppe: -
The Cave-Forteress is an extension for MONTGISARD
featuring a map of the fortified cave of Habis Jaldak in
Jordan. The cave is connected to underground tunnels
compatible with those of DRAGON NOIR! The kit includes a
'-pager with the historical background and 2 scenarios.
-
The Chapel is a coastal map which will be included in
the new GUISCARD 2. It leverages the Byzantine chapel and
Lombard farm which were overlays in the first version of the
game. -
The Passage is another coastal map which will be
available separately. We also reprinted 2
mini-maps which were out of stock: The Wharf and The Bell
Tower. |
|
|
GUISCARD 2 will be available at the end of June! All the
components are at the print shop and we will open the
pre-orders in the next few days. |
|
|
And in the meantime, I started to design new counters for
the upcoming DIEX AÏE 2 which will be released at the end of
the year.You can check the new components in
this thread on BoardGameGeek. |
March 22, 2021 |
 |
The new version of Guiscard is around the corner! We
finalized the campaign game which will feature 6 scenarios,
the orginal Norman knights have been vastly upgraded and a
new map has been created to replace 2 overlays and open new
possibilities with coastel maps. Check the latest elements
in the updated
Guiscard page. The game is still expected to be released
this Spring. |
February 18, 2021 |
 |
Addition of a 7th scenario to the original Scenario Booklet
1. This scenario was included in the French version of the
booklet but never made it to the English version. 2 pages
dealing with playing with miniatures was added as well. |
December 25, 2020 |
|
Our
year-end promotion is extended until Sunday, January 3d!
Take advantage of free shipping in Europe and the UK, or up
to a 20 Euro discount to other destinations |
|
|
We welcome
The Little Caporal, a new reseller in the UK. |
November 22, 2020 |
 |
We are preparing a new version of
GUISCARD
which should be released in the Spring of 2021. It will
include all the components of the first version, now out of
print, but counters will be ,uch thicker and printed on (5)
A4 sheets, which leaves room to add more counters. I
already designed a few of them, including the mighty
Varangian Guard of the Byzantine Emperors. A campaign game
will also be added as well as few new scenarios. |
|
 |
The Scenario
Booklet 2 (Origin Standard Games) has been restaured by
Laurent Buchet. |
|
 |
The counter lists for each game of the NORMAN SAGA series
are now available as an Excel spreadsheet, with a utility to
balance your scenarios. |
November 21, 2020 |
|
You can now take advantage of this great year-end promotion
in our
Shoppe, with free shipping to any customer in Europe
(including the UK), for any order exceeding €20* up until
December 24th. For countries outside Europe, we provide a
shipping discount up to €20. And on top of it, we will
include
a set of 4 new scenarios for MONTGISARD and AGER
SANGUINIS! Now is the time to add MONTGISARD to your
collection if you don't have it, or to finally get an
affordable rate on these pesky and frankly outrageous
shipping charges which are imposed to us by the French
postal service. The packs of 2 or 3 boxed sets are still
available and this is really a great opportunity to get all
of them at a discounted price. Note that the individual
components of MONTGISARD are now added to the Shoppe as
well. You can then only get the counter sheets or the
impressive double map of the Crac des Chevaliers if you want
to. |
August 16, 2020 |
 |
The
maps of the original CRY HAVOC game were restored to fit
the standard hex grid used on other games. Texts and side
numbering were updated as well, while keeping the same
scheme to ensure compatibility with all the scenarios
created since then. |
June 26, 2020 |
|
MONTGISARD is finally released and available after almost 3
years of hard work! I hope you'll enjoy it as much as I had
pleasure creating it. |
May 17, 2020 |
 |
We are now accepting pre-orders for MONTGISARD in our
Shoppe with a price of 59 € up
until June 15. The regular price of 66 € will apply after
that date. We also added a couple of packs to bundle
MONTGISARD with AGER SANGUINIS and THE ANARCHY if you didn't
get these games previously. We expect the game to ship at
the end of June. |
|
 |
The first counter sheet for GUISCARD (Normans/Byzantines) is
now out of print. Both GUISCARD and DIEX AÏE boxed sets are
now out of stock. We might reprint them in the future (with
thicker counters) should the demand justify it. |
March 13 2020 |
|
It's getting close! The
3
counter sheets are finally completed and will go to
print next week, as it is the longest leadtime (about 4
weeks). We also completed the
2
campaign maps, representing Judaea and Galilee. The
booklet is almost finished, with 15 tactical and 4 campaign
scenarios. We still need to perform the tests of the
scenarios to check their balance, with a Vassal module being
written by col_kink. Should you be interested to be a
beta-tester, just send me
an eMail. With all this, the game could be released by
end of April/early May. |
January 27, 2020 |
 |
Development of Montgisard is continuing. 14 scenarios have
been written already. A Vassal module is being created for
the playtests (testers welcome if you are interested).
And I'm adding a
third countersheet as we will need Panic and Rout
markers for the new morale rules. It is the opportunity
to add more characters leveraging existing shapes. I'm
pretty happy with the 2 latest
Templar and 2
Hospitaller knights! |
December 6, 2019 |
|
Next milestone: The
Ayyubid counter sheet is finally completed! 2 years to
design (2) A4 sheets when I could achieve the same amount of
work in half the time a few years ago. I can now start to
work on the historic background, rules and scenarios. |
November 17, 2019 |
 |
New milestone: I could complete the
Wounded stances of the Templars/Crusaders counter sheet
in less than a month while there was a lot of work,
especially with the helmet-less heads of many counters. The
Ayyubid counters having less variations, I should be able to
be done will all the counters by Christmas and then move on
the to the creation of the scenarios. Not home yet, but I
start to see the end of the tunnel. |
September 12, 2019 |
|
I move slowly but steadily: The
back side of the first countersheet (Templars &
Crusaders) for MONTGISARD is finally completed! |
Mach 24, 2019 |
 |
Two desert maps have been added for
MONTGISARD:
The first one, named The Horn is intended to play with
scenarios during the battle of Hattin. The other one, named
The Oued, is intended for scenarios during the battle
of Montgisard. |
|
 |
All the characters in good health are now completed for
Montgisard. The work on the horses has now started. It
should go much faster. |
January 7, 2019 |
|
The
cover art for MONTGISARD is now completed. |
December 19, 2018 |
 |
3 new series of Fatimid and Anatolian infantrymen for
MONTGISARD. |
|
 |
The Holiday promotion is extended
until January 1st, 2019 |
November 29, 2018 |
|
Our Holiday promotion is in place,
with up to 20 Euros in shipping discount and
4 new,
original scenarios for Ager Sanguinis included with any
order by December 24, 2018. |
|
|
2 series of
Mamluks and Ghilman on foot for Montgisard |
October 21, 2018 |
 |
I started the countersheet for the
Ayyubids, with a set of Mamluks and Ghilman. |
|
 |
The map of the
Crac des Chevaliers is finally completed! |
September 30 2018 |
|
Finally an update to this site! But I didn't stay idle for
the last 4 months. I worked hard (even though
inconsistantly) on the double map of the famous
Crac des Chevaliers. It's been a daunting task and the
digital cleansing of the maps has been taking way longer
than anticipated. It is now almost over and I can share with
you the (almost) final look of this impressive fortress. I
still need to clean the northern and eastern external
curtain walls, something that should be completed by the end
of the week. |
|
|
I also added an overlay (I should say underlay actually)
depicting the
underground vaulted ramp that led to the inner yard of
the Crac. Using a separate map for this has 2 benefits: It
will be easier to manage counters being underground and
those being in the yard above them; and it will be possible
to play these maps with a slightly less formidable castle,
with the main gate giving a direct access to the outer ward.
The double map without its vaulted ramp can represent the
castle of Kerak for instance. |
May 19, 2018 |
 |
The creation of new counters for
MONTGISARD is progressing at a slow pace, with several
series of men-at-arms: King's guards, medium infantry, light
infantry and crossbowmen. |
March 15, 2018 |
|
First draft of the double map of the famous
Crac des Chevaliers which will be included in the
MONTGISARD extension, even though this fortress belonged to
the Hospitallers and the plan is based on the castle of the
13th Century instead, 100 years after the events depicted in
MONTGISARD... I wanted to propose a replacement for the
original Castle of
the Templars map from Eurogames, and the Crac plan was
more suitable and playable than the one of the castle of
Kerak. |
|
|
5
characters on foot were created. Click on the
illustrations of the first 2 Templars, Baldwin, Raymond and
Milon to see them. |
February 25, 2018 |
 |
The
counters of THE ANARCHY are now available on thicker
cardboard and printed on 3 A4 sheets (like those of AGER
SANGUINIS). We added 4 new counters: a light cavalryman, a
crossbowman, a staff slinger and an engineer. A pack with
all 3 sheets is now available in the Shoppe, as well as the
individual components of THE ANARCHY like maps, overlays and
rulebooks. |
|
 |
4 new illustrations of nobles were added for
MONTGISARD:
Baldwin The Leper King, Balian of Ibelin, Reynald de
Chatillon and Raymond of Tripoli. |
January 1, 2018 |
|
Happy New Year and best gaming wishes for 2018! The
free-shipping (or up to 20-Euro reduction) for anything in
the Shoppe is extended until
Wednesday January 3. Hurry up if you didn't take advanatge
of it already! |
|
 |
I added the various PDFS of the booklets and play sheets for
AGER SANGUINIS. |
|
 |
I created a picture with the first 6 drawings of knights
Templars to simulate a charge and illustrate the
MONTGISARD
page. |
Dec 24, 2017 |
 |
I started the creation of knight Templars for the upcoming
MONTGISARD
extension to AGER SANGUINIS. The 4th one is a modification
from a (very nice) knight Hospitaler of the 13th Century. I
added the mail skirt to the horse that can be seen in the
movie Kingdom of Heaven. |
|
 |
One week left to benefit from free shipping (or up to
20-Euro reduction) for anything in the
Shoppe. |
November 19, 2017 |
|
The latest
Norman Saga Vassal module is now available for download,
with all the maps and counters of the games GUISCARD, DIEX
AÏE and THE ANARCHY. |
October 15, 2017 |
 |
The webpage for
MONTGISARD, the future extension for AGER SANGUINIS
featuring the Templar knights in the time of Baldwin IV, the
Leper King is on line. |
September 29, 2017 |
|
AGER SANGUINIS is
finally released after 2 years of hard work! All pre-orders
have been shipped and our resellers now have the game in
stock. |
July 24, 2017 |
 |
You can now pre-order AGER SANGUINIS in the
Shoppe at a discounted price (59
Euros vs the standard price of 64 Euros) until September 15.
The game will be released at the end of September. |
July 4, 2017 |
|
I realized that this page had not been updated in a long
time! Yet AGER SANGUINIS
is moving forward: The 2 initial A3 countersheets became (4)
A4 counter sheets as we will be using a new printing
solution to get you thicker counters, something many people
ask for. 16 tactical scenarios and 4 campaigns have been
written and the beta-tests are being finalized. The play
sheets are completed and we are currently going through the
painful process of proofing the manuals to chase any typo or
mistake that we may have left behind. The last step will be
the cleansing of the tactical maps to be ready for printing
but I'm confident everything will be ready by the end of the
month. Of course the initial release date of Spring 2017 is
now gobe by, but I can confirm that the game will be
available in September, as the summer months are never a
great period to introduce a new product in Europe. |
March 12, 2017 |
 |
I completed the rulebook for the tactical game over the last
month and started the translation of the historical
background. I added a sheet of
overlays
representing various tents including a gorgeous
bedouin tent for a seljuk dignitary, inspired from the
tent of Saladin that can be seen in the movie "Kingdom of
Heaven". I'm starting the work on the campaign game. The
campaign
map and
counters are almost completed already. |
February 5, 2017 |
|
Both counter sheets for
AGER
SANGUINIS are finally completed. It's benn an incredible
endeavor that lasted way too long: Glad this is over! I'm
now starting to write the rulebook, using the latest
GUISCARD rules as the template. |
January 9, 2017 |
 |
All my best wishes for the New Year! The completion of the
counters for AGER SANGUINIS is taking way longer than
anticipated, but I made a lot of progress over the last
week: All the foot characters of the
main counter sheet are now completed and I expect to
finish all the counters by the end of next month. The game
release will likely be towards the end of the Spring rather
than its beginning, but it is only a few months away now.
I'm already brainstorming on the future releases and I will
sahre my thoughts with you in the near future. |
November 22, 2016 |
|
Big update for the AGER SANGUINIS
counter
sheet: 37 new stunned characters were added, mostly
Turks and Arabs. All the character Stun stances are now
completed and I start the horses (and camels). I should be
able to move fast this week, so stay tuned for more updates
by the end of the week. |
October 12, 2016 |
 |
The manuals of DIEX AÏE were
upgraded
to version 1.2 and can now be downloded from the site. |
October 10, 2016 |
|
DIEX AÏE is available again, and we updated the rulebook and
scenarios to Version 1.2. The Meadow map is also in stock
again. |
Octobre 9, 2016 |
 |
I added many new 'Stun" stances these last few weeks.
I spent the last week end completing
the small Armenian counter sheet., with 2 new classes of
characters (medium infantry and peasants) as well as the
Stun stances of all these characters. I also enhanced the
design of the Armenian mounted knights, as I was not really
at the top of my game for the first version... |
August 27, 2016 |
|
I started the Stun stances of the counters. Already more
than 30 completed.
The back of the countersheet was added for you to check
the progress. |
August 9, 2016 |
 |
The Plateau,
the last map for AGER SANGUINIS is completed. It displays an
open terrain with a stone field, typical of the barren lands
of the Middle East. |
|
 |
The map of the
Fort of Mont-Briton is now out of print. You can still
find it with our resellers, so you really want to get it,
you should hurry! |
August 4, 2016 |
|
The Village of
Outremer map is completed. It was much more difficult to
design than other maps due to the 3D effect on the walls to
match the style of the Caravanserai. |
|
|
You probably noticed that the design of
AGER SANGUINIS takes
much longer than the previous installment in the Norman Saga
series: At the same time last year, the counter sheet, the 3
tactical maps and the historical background of THE ANARCHY
were already completed. I still have 2 full months of work
on the counter sheet of AGER SANGUINIS, a third map to
design and the historical booklet is not even started. As I
don't want to rush things and compromise on quality, it is
safer to announce that the game release is postponed until
Spring 2017, around the Easter timeframe. No new game to put
under the Christmas tree this year then, sorry. This could
actually be a great opportunity for those of you who didn't
get THE ANARCHY
yet to try it and even to play the Campaign game in the
meantime! |
July 6, 2016 |
 |
The first map,
The Crusader Castle, is completed and I drafted the
Village of
Outremer map. |
June 7, 2016 |
|
I completed the last 8 characters in good health for
AGER SANGUINIS. Now I still have to design all the other
stances... |
June 1, 2016 |
 |
All dismounted versions of the various riders for
AGER SANGUINIS are
completed and I added 3 new types of Frankish infantry. I
expect to complete the last types of Turk and Syrian
infantry by the end of the week. |
May 14, 2016 |
 |
Introduction of the AGER
SANGUINIS box artwork, by Massimo Predonzani, as the
previous installments of the Norman Saga. |
|
 |
The rules and Historical background/Scenarios booklets of
GUISCARD,
DIEX AÏE
and THE
ANARCHY can now be downloaded from each game page. |
|
 |
DIEX AÏE is temporarily out of stock as we are out of the
counter sheet, but the other components can still be
purchased separately in our shop. Check with our resellers
who still have the game in stock. |
March 23, 2016 |
 |
New counters for
AGER
SANGUINIS were created over the last month, even though
it's never at a fast-enough pace. I added Oriental
Christians like Armenians and Maronites, Frankish crossbows,
Turkish cavalrymen and camel riders. I also posted the first
sketch of the Crusader Castle, inspired from the castles of
Arima and Saône. |
February 22, 2016 |
|
5 new horse riders for
AGER SANGUINIS: 5 turcopoles and 2 other ones that only
people over 50 in Europe will recognize, if they happened to
watch it on TV: This
French
series was broadcasted in the UK, I don't know about
other countries. So many years later, it is now almost
unwatchable but the soundtrack is still a masterpiece which
puts you in the mood of the era! |
January 26, 2016 |
 |
The Vassal
modules for the campaign games of DIEX AÏE and THE
ANARCHY are available. Fabulous work by col_klink who was
able to automate the management of counters and settlements:
Just right-clic to access all the parameters and edit them
at will. |
|
 |
I refreshed the picture of the aborted project of
Krak des Chevaliers from Eurogames with a larger version
with better quality and partially colorized by me a few
years ago already. |
January 24, 2016 |
 |
Presentation of AGER
SANGUINIS, the fourth installment in the Norman Saga
series, which will simulate the showdown between the
principalty of Antioche and its Armenian allies and the
Seljuk Turks in Northern Syria. The first featured counters
display knights Hospitaller, turcoples and several Seljuk
cavalry and infantry men. |
|
 |
Here is the
first erratum for THE ANARCHY as several typos, mistakes
or needs for clarification were found by the first players
or Lutz Pietschker, the translators of the German version,
who is very good at detecting them. |
December 17, 2015 |
 |
We sold the last copy of the
Crusader Harbor
map pack and is now officially out of print. The other
harbor set, replica of the Eurogames version that was never
released is still available and selling well (we are already
through our third print run)! |
December 14, 2015 |
|
THE ANARCHY is now officially released and available in
our Shoppe or from our various
reseller partners! The end of another exhilarting sprint all
year long to make this exciting game available. By the way,
I already started the artwork for the 4th installment in the
series ;-) |
Dec 9, 2015 |
 |
The official release date for THE ANARCHY will be December
14th, as one counter sheet had a problem and the print shop
had to redo it. The special pre-order price of €59 (vs €64
after) is extended until Sunday, December 13 for orders
placed in our Shoppe. Note that we
also propose a pack of 2 counter trays as an option to sort
all the various counters. Feel free to order additional ones
to retrofit your other games. |
Nov 24, 2015 |
 |
Almost 2 months without any edits on this site. Up to the
point that some of you wondered if something happened to me
;-) No worries, I was just fully focused on the release
of THE ANARCHY
with no time to post the various new components or updates.
The game is now almost completed and should go to print by
the end of the week, which gives me time to work on this
long overdue website update. Here are all the final markers,
overlays, maps and counters for the campaign game, as well
as all 8 play sheets to give you a feel about the new rules.
The game should be released around December 10th unless we
face an issue with the printing process. |
September 29, 2015 |
 |
My friend col_klink who already authored the Cry Havoc 3
Vassal module just completed the new
NORMAN SAGA Vassal module. It includes all the game
components of GUISCARD and DIEX AÏE and is available as a
free download. |
|
 |
The above mentioned Vassal module exists in another version
that includes all the game components of the upcoming THE
ANARCHY game and will be used for extensive beta-testing of
the rules and scenarios. If you are interested in joining
this beta-test program, please
contact us and we will send you the test package. Your
feedback is expected by the end of october. |
August 15, 2015 |
|
The third (and last) tactical map for THE ANARCHY is posted:
The
Creek, which can be combined with the river maps (like
The Woodbridge in DIEX AIE) and the coastal maps (like those
in GUISCARD). |
|
|
The
version 2 of The Hill map is now available in the
Shoppe. Like the other updated maps, the hex grid was
normalized, as well as the texts, the color of the ground
and the style of the trees and brushes. |
July 23, 2015 |
 |
The second map for THE ANARCHY is
The
Priory. Several of them were fortified during the Civil
War and the multiple attached buildings will make for an
interesting tactical map. |
July 1, 2015 |
|
Both rule booklets for
GUISCARD and
DIEX AÏE
can now be downloaded as PDFs. Both of them are in version
1.1. for Diex Aïe, the modifications compared with the
printed version 1.0 are those already mentioned in the
erratum v4.0 (downloadable as well). |
June 28, 2015 |
 |
The
reverse of the counter sheet is now complete! Quite an
undertaking, especially for the burnt siege engines. I
expect to complete the wounded stances of the front sheet by
the end of the week. |
May 31, 2015 |
 |
New counters again, with
3
new character classes: The crossbows, the mounter
sergeants and a brand new type of missile throwers : the
staff sling, which was used during sieges to throw heavier
stones or flammable materials over the walls. Beside that,
the unrewarding task of creating more Wounded, Stun or Dead
stances continues, with 57 new ones. |
May 10, 2015 |
 |
The
counter sheet for THE ANARCHY moves on, even though not
as fast as I would like. Among the new views: A mangonel, a
ballista and a mantlet, the wounded stances of the knights
and their standalone horses, the horses for the ladies and
Welsh cavalry and the stun stances of the peasants and
slingers. |
April 5, 2015 |
|
23 new characters were added to THE ANARCHY counter roster:
All Dead stances for the 15 knights, 2 mounted ladies who
will spice up the scenarios, 2 builders who can be used
either for the priory construction or for mining, and 4 oxen
to drag the siege engines. |
|
|
Updated map of the 550+ fans of Cry
Havoc in the World. |
March 29, 2015 |
 |
Discover
the box art of THE ANARCHY. It was designed by Massimo
Predonani who created also the box art for GUISCARD and DEX
AÏE. The dark skies add a shakespearian twist to the scene
in my modest opinion. |
|
 |
The
15 Stun stances of the knights were a very lengthy task,
but I'm quite pleased with the result. The stances of the
4 Welsh Uchelwyrs on foot are quite dynamic. |
March 17, 2015 |
 |
A first sneak peak at the
Norman Keep, the first map for the upcoming THE ANARCHY
extension. Still a lot of work to do to get a perfect
result, but it gives you a good idea of what you can expect. |
|
 |
A big update to the site navigation, with an enhanced look
for the extensions
presentation page and page titles which finally use the
official 'Souvenir" font (something which is at least 10
years overdue!). |
|
 |
The Italian version of the site
got expanded with all the Norman Saga pages and an update to
the site navigation and page title format. Many thanks to
Giorgio Colonna for the translations. |
|
 |
The
play sheets and rules in Italian for DIEX AIE are now
on-line. Thanks again, Giorgio ! |
|
 |
The
play sheets and rules in German for DIEX AIE are now on
line. Many thanks to Lutz Pietschker for the translation. |
Mar 1, 2015 |
 |
A fifth series of
Anglo-Norman knights and a new class of characters:
The
Flemish infantrymen, who were widely used as mercenaries
by both sides during the civil war. |
|
 |
The Hill map is now out of print. A version 2 is being
designed but will probably not be available until later this
year. |
|
 |
Erratum v3 for Diex Aïe: Simply a small mistake
corrected in the caption of the example in section 5.5.5. |
|
 |
The German
page for Diex Aïe is now live! Many thanks to Lutz
Pietschker for the translation. Translation of the
playsheets is done (I still need to include them in the
templates) and translation of the rules is almost complete. |
January 27, 2015 |
|
4
slingers and 12 peasants with scythes, pitchforks and
flails were added to THE ANARCHY counter roster. Such
characters were missing in the 2 previous games and I'm glad
to finally add them. |
January 24, 2015 |
 |
First
siege engines for THE ANARCHY with a real-size Battering
Ram and a Gallery. I used the cut-out effect to show both
the freshly cut hides covering the roofs and the ground with
the hexes. |
|
 |
New Erratum
for DIEX AÏE to improve the balance of Scenario 5, where it
was too easy for the Saxons to block the Normans on the
bridge and win the scenario. |
January 18, 2015 |
 |
GUISCARD, which was out of stock is now available again. We
took that opportunity to add the various counter sheets,
maps and overlays to the Shoppe as
separate items. |
|
 |
The
Markers sheet, which was out of stock as well, will be
available again on January 23, with revised Stun and Dead
faces for the camel rider, as the former ones were no longer
up to the (high) quality standard we strive to provide. |
|
|
Many new counters for
THE ANARCHY,
including new knights, light infantry and Wesh javelin and
long bows. |
Jan 3, 2015 |
 |
THE ANARCHY
will be the next extension, to be released by the end of
2015. It will focus on siege warfare and is set in the 12th
century, at the time of the civil war for the succession of
Henry Beauclerc. The presentation page is now live and you
will be able to track the game design progress. A series of
knights is already posted. |
|
 |
I did a general overhaul of the website, updating the
navigation and refreshing some contents to make sure the
site remains in good condition. |
Dec 31, 2014 |
|
Second
erratum for DIEX AIE, dealing with the Campaign rules
(management of wounded characters) and modifications to the
first 3 scenarios. |
|
|
Guiscard is out of stock, but a new print is expected in
January, so just a bit of patience if you are in search of
this game. |
December 21, 2014 |
 |
First
erratum for Diex Aïe: 2 Thegn counters are listed in the
various scenarios which are not available on the counter
sheet. The erratum proposes substitutes which can be found
in the box itself, the Saxons sheets from the Saxon Harbor
extension or the Vikings/Viking Raiders boxed game. |
December 11, 2014 |
 |
The double map
Orléans is out of stock and won't be reprinted. If you
were looking forward to get it in the near future, check
with our various resellers : They are listed on top of the
first page of the Shoppe. |
December 8, 2014 |
 |
Today was THE day: We shipped the first orders of DIEX AÏE!
We expect to clear the entire backlog by the end of the
week. A notification eMail will be sent when your order
shipped. Thanks again for your active support. |
December 5, 2014 |
 |
We received
the empty Diex Aïe boxes and have started the lengthy
assembly process. The contents should be delivered today and
we will start shipments on Tuesday, Dec 9. As a consequence,
the pre-order period is extended until Monday, Dec 8. |
Nov 28, 2014 |
 |
The second version of
The Desert map is now available in the
Shoppe: Graphics were enhanced
(new terrain and slope aspects, bilingual texts with
improved font, new regular hex grid). |
Nov 22, 2014 |
|
Pre-orders for DIEX AÏE are now
open until December 5th, which is the expected release date.
Special price of €59 (Recommended list price after Dec 5th
will be €64. |
|
|
5 additional maps will be needed to play 3 out of the 13
scenarios of DIEX AÏE: The River, The Knoll, The Crusader
Trail, The Meadow and The Hill. Don't forget to order them
with your DIEX AÏE order if you don't already have them at
no additional shipping cost. |
|
|
Promotional prices for these
4 maps: The Desert and The Hill (€4 instead of €7), Orléans
1429 (€9 instead of €14) and the Crusader Harbour (€14
instead of €21). |
Nov 16, 2014 |
 |
Incredible amount of work this last month to complete DIEX
AIE! First off, the new Campaign game system was a much
bigger endeavor than anticipated and the fine tuning took a
lot of time, but I think you will like the result. You can
look at the
box art, the enhanced
counters,
maps
and the brand new
play
sheets if you want a quick introduction to the game
concepts. There will be 13 tactical scenarios and 4
campaign scenarios. Note that, just like with Guiscard, you
will need additional maps to play
the last 3 tactical scenarios, namely The Knoll, The
Crusader Trail, The Meadow, The River, The Hill as well as
the Lagoon map of Guiscard. Having the various Saxon and
Viking counters available in the Shoppe will also help.
All the game components should go to print in the coming
days for an expected release date of early December (if
everything goes according to plan, but we should always plan
for some delay). |
October 7, 2014 |
 |
The tactical counter sheet for DIEX AÏE is finally
completed! Such a long work. Now I need to rush to complete
all the other game components. Winter is coming... |
September 28, 2014 |
 |
All the
Dead stances are completed and the back counter sheet is
now over. I started the
wounded stances: All the Scots are now completed as well
as many Normans. I expect to finish all the counters within
about 10 days. Finally! |
September 21, 2014 |
 |
The
Stun stances of the Saxons are completed, as well as the
Dead stances of the Norman cavalry and Medium Infantry. Most
of the heavy work is now completed. Generated all the
missing Dead and Wounded stances should be completed in the
next 3 weeks. |
August 17, 2014 |
 |
The Stun
stances of the Scots as well as the Norman horses are
now posted. |
|
 |
I started to write the campaign rules for DIEX AÏE and
posted the
initial counter artwork. I will post a short
description of the various concepts soon to get your
feedback. |
August 5, 2014 |
 |
All the
"In good health" stances for DIEX AÏE are
completed, as well as the "Stun" stances of the Normans and
I just started to create a few Norman horses. |
Jun 30, 2014 |
 |
Major update to the DIEX AIE page with
2 new maps
(The Woodbridge and The Ditch), one overlay (The Saxon Great
Hall); examples of map layouts and multiple new counters,
including a Norman noble, a mounted Saxon thane, the foot
versions of the Scot and Norman light cavalry, Scot and
Saxon light infantry, civilians and pack animals. |
June 25, 2014 |
 |
8 new maps are now available for sale in the
Shoppe. I created a
dedicated presentation
page so that you don't have to browse through several
pages to discover all of them. Shipments will start on June
30th. |
Jun 15, 2014 |
 |
Many original maps and new versions of out of print maps
will be available at the end of the month. The original maps
are:
- The
Knoll (a round hill);
- The
Crusader Trail (as a substitute to the Crossroads);
- The
Meadow (as a substitute to The Open Field);
- The Wharf
(mini-map)
- The Bell
Tower (mini-map)
- Hoardings
(overlays)
New versions of out-of-print maps are:
- The Welsh Castle
(v2)
- Walls under
Construction & Scaffoldings (v2) |
|
 |
All these maps (plus my real job) kept me away from DIEX AÏE
for 2 months, but I'm now resuming with
4 Norman
foot knights and 3 crossbows. |
April 6, 2014 |
 |
6 Norman medium infantrymen in 3 different
stances and 3 additional cavalrymen for
DIEX AIE. |
|
 |
The presentation of the web site was
enhanced to better suit the current graphical trends:
Good-bye 3D effects and shadows and welcome plain grey
titles and semi-transparent texts over pictures.
The navigation was refreshed as well: The rarely visited "On
line gaming" pages are now part of the Resources section,
the Magna Carta moved under the Extensions section and a
specific sub-section named "The Norman Saga" was created to
present GUISCARD and its future extensions.
Finally, the Shoppe can now be directly accessed from the
navigation bar.
Not all pages were updated yet as this is a long process,
but the major ones are already done. |
Apr 2, 2014 |
 |
I added a Scot faction to
DIEX AIE!
2 cavalrymen, javelinmen and slingers were already created.
Don't look for characters wearing kilts (they only appear
during the 16th century) and with blue-painted faces (these
were the Picts at the time of the Romans). Braveheart was a
great movie but historical accuracy was not part of the
requirements! Note that they all wear a yellow shirt made of
thick wool which could (almost) attenuate a sword impact,
and which was dyed with horse urine. |
March 24, 2014 |
 |
6 Norman medium infantrymen in 3 different
stances and 3 additional cavalrymen for
DIEX AIE. |
Mar 18, 2014 |
 |
5 Norman knights in 3 different stances were added in the
DIEX AIE
page. |
|
 |
The
German translation of the GUISCARD rules were added. I
had them since December 25, don't ask me why I didn't do it
earlier! |
|
 |
Le Valet
d'Coeur in Montréal (Canada) is our new Guiscard
reseller. |
|
 |
The map of the Welsh
Castle is out of print. It will go back to print later
in 2014 in a new enhanced version (standardized hex grid,
new rock artwork and removal of the pier which will be made
available on a junction map for more flexibility). |
February 27, 2014 |
 |
I added the presentation page for
DIEX AIE,
about the Norman Conquest of England, which will be
completed as the game creation proceeds. A few Norman and
Saxon characters are already displayed as well as the Motte
& Bailey map. Note that contrary to what we printed on the
back of the GUISCARD manual, the game won't be released
until the end of 2014 as this is yet another massive
endeavor and the selling activities for GUISCARD are still consuming a lot of time. |
|
 |
Brief presentation page for
MARE NORMANNORUM,
the second extension for GUISCARD set in the first half of
the 12th Century around the Mediterranean Sea. I only
started to collect the illustrations to draw the characters,
but the artwork will only start after the release of DIEX
AIE, hence a release expected in 2015. |
|
 |
We keep on adding new resellers in various
countries like Camelot
Games in Italy or
Mas Que Oca
in Spain. |
|
 |
GUISCARD got a very positive 2-page review
in
the latest issue of Vae Victis, the French wargame
magazine. You can preview the article by clicking on the
magnifying glass next to the Guiscard entry in the table of
contents. |