Claymore Contents, Nr 1 to 5

Resources

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Captions:

S: Tactical scenario
T: Tactical campaign
C: Strategic campaign
R: Rules
H: Game help

 

Type Title Description Period Games Maps
  Claymore 1 January - June 1992      
S The return of Sir Clugney Village attack - Cry Havoc Crossroads
Village
Camp
S The Ford Murderers 1119 Outremer Temple
S Alliance Rebellion against an English garrison Late 11th century Viking Raid. Town
S Battle of Tel Bacher Melting pot of Franks and Saracens 1104 Outremer Olive grove
R Ysengrin Lesson Rules to simulate a withdrawal      
  Claymore 2 July - December 1992      
S Happy Anniversary! Genovese mercenaries against Navarese raiders 10 years after the battle of Crecy. 1356 Cry Havoc
Siege
Crossroads
Open Field
Crossroads
H Byzantine Army Realistic depiction of a Byzantine army.      
R Titles in the Byzantine Army For use with the command and initiative rules of Croisades      
S The Convoy Ninjas want to get their share of the taxes collected by Tomomori   Samurai Bl. Temple
Forest
S Gold and Blood Varangian traders against Seljuk looters 920/30 Viking Raid.
Outremer
Crossroads
Open field
Water Hole
Crossroads
S A Stake for Godiva Will Konrad succeed in freeing Godiva from the flames that soon will surround her?   Dark Blades Village
R Riderless Horses        
S Tablut Island Treasure island Viking Viking Raid. Island
  Claymore 3 January - June 1993      
S Young Fool Prevent a wedding - Cry Havoc
Siege
Castle
S Lepers A group of lepers is being attacked by looters. Will they be rescued in time? - Cry Havoc
Siege
Crossroads
S Sicilia Normanni Raid of Tunisian pirates in Sicily 13th c. Outremer
Viking Raid.
Watchtower
Abbey
Sea (x2)
S The Battle of Crécy Damned longbows! 1346 Cry Havoc
Siege
Camp
Crossroads
S The Battle of  Baugé English chivalry against a combined French and Scot armed force. 1421 Cry Havoc
Siege
Village
Watermill
Crossroads Crossroads
S Ainus A Japanese Daïmyo attacks Ainus in the snow.   Samurai Bl. Village du Dragon Blanc
T Breaths of Life The Emperor of Miglu wants to seize the 8 treasures that will help him rule the world.   Cry Havoc
Siege
Outremer
Dark Blades
 
S The Abbey of St Emilion Monks guard 2 treasures. Will the small garrison be enough to stop the enemy?     Abbaye
S The Puppet's Mill Survival of inhabitants is at stakes, once more...     Moulin
S The Village of Sonpé Treasure guards are way outnumbered     Village
S The Mamluks' Castle The fortress can't be taken... but the gates are open!     Krak des Templiers
S The Archer's Bridge One single archer stands in the middle of the only bridge the Imperial troops can use to cross the river.     Moulin
Camp
S The Gorge of the Lake The exhausted troops of the king must cross the lake.     Oasis
S The Battle of Gramichu Don't even think about a link with the monster bearing the same name...     Croisée (x2)
S Death to the Emperor The Emperor is lonely in front of the royal troops, but he owns the treasures of "breaths of life".     Lac du Dragon
Caverne des Nains
H Egypt Strategic scenario Nr 1 for Croisades 1164    
R Fire pots The ancestors of grenades      
  Claymore 4 July - December 1992      
R The Albigensis Crusade Modification of the strategic rules of Croisades      
C The Conquest Strategic scenario for the Albigensis crusade 1209/14    
S Ambush Cathar knights assault a convoy carrying siege engines 1210 Cry Havoc
Siege
Crossroads
Forest
S The battle of Muret Simon de Monfort and his knights fight an overwhelming force of Aragonese troops 1213 Cry Havoc
Siege
Outremer
Watchtower
Crossroads (x2)
Open Field
S The siege of Beaucaire Montfort is besieging the city of Beaucaire that has been taken by Cathars recently. 1216 Cry Havoc
Siege
Outremer
Village (x2)
Town
Crossroads (x2)
S The siege of Montségur Cathars' last stand 1243-1244 Cry Havoc
Siege
Outremer
Montsegur
Forest
  Claymore 5 January - June 1994      
R Montjoie The first release of the rules available on this site.      
T Robin Hood Campaign The following 9 scenarios recreate the world of Robin, played by Laberne.   All!  
S Greetings Sheriff! The newly appointed Sheriff crosses the forest of Sherwood... Late
12th c.
  Watermill
Forest
S The Provost's Surprise The Sheriff uses his tax collector as a trap to capture Laberne. Late
12th c.
  Watermill
Village
S Finding Brother Erwan Race to find a monk who is the only one to know where the messenger of King Richard will land. Late
12th c.
  Watchtower
Abbey
S King Richard's Messenger The monk awaits the messenger on the beach. But is he really a monk? Late
12th c.
  Abbey
Watchtower
Crossroads
Forest
S Fight or Die A plot of nobles has been discovered by Prince John. He sends his followers towards a beach where a secret meeting is being held. Late
12th c.
  Watchtower
Arena
Crossroads
S The End of the Outlaws The Sheriff has found where is located the camp of Laberne. He is decided to capture him. Late
12th c.
  Watermill
Forest
Watering Hole
S The Executioner of Nottingham Laberne has been captured. The execution is near. Will his friends try and succeed in freeing him? Late
12th c.
  Town
S The Last Chance Convoy Laberne sends a food convoy to nobles that have been besieged for a couple of months. Late
12th c.
  Olive Grove
Camp
Watermill
S The Final Assault The Siege Tower built by Prince John moves slowly towards the walls of the castle. Late
12th c.
  Krak
Crossroads
Water Hole
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